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The Created

    Time has passed. What once was is no longer.  Since the time of their confinement the weapons have escaped their watery prison. They roamed the earth for several years destroying countless villages in their path.  Once again they were put to sleep but in the worst place possible.  In a lake near an inn they slept for months while above them battle after battle was waged.  They gathered the powers of the combatants.  They learned each and every move, they learned how to counter it, they learned how to make the attacks more powerful.  They surpass the original makers of such arts.  And now they use those arts to their advantage. All who have ever battled or present powers around or above the lake have given their talent and part of their powers to these weapons.  As a result water can no longer be used to confine them.  They roam above the dry earth as well as the large water masses, they are capable of controlling the elements and bending them to their will.  This is a turn is events that was not expected.  There seems to be no way to destroy or confine the weapons. Challengers are welcome to try previous methods but beware the weapons know what you have in mind, they know what you will try, they know what you have done and they know, they know how to kill you if that is their wish.....   

     The Gems, so thought to help are no longer in their caves, at the cave now roams a centaur waiting for the gems to guard once more.  They were taken by one of power but none other was there to see the being which took them so their location remain a mystery to all....

The Element (Pyron Cearul) - An evolution. Created when the powers possessed by the weapons grew extremely great.  They were able to make replicas of themselves, perfect replicas and fuse them together to form this ultimate weapon.  Not one able to destroy them, no they aren't that foolish, but one able to enhance the powers that they already possess.  This weapon possesses the powers of all the weapons combined, it's own power over air, land, elements and will, and it has the power to also absorb and enhance the powers of the person who wields it.  Like the other weapons it is capable of thinking for itself and it chooses it's wielder for their strength. Currently SEALED

Along with their evolution the weapons have gained the ability to create more of their own.  The ample powers provided to them by those that have been their hosts and carriers have given them no end to their powers.

The Double Strikers (Ghode and Ghoul) -  Ghode and Ghoul, two sticks of solid wood that feel more like steel.  Each end of the weapons and the middle are surrounded by solid gold pieces.  Breaking these weapons are not an option for once they are broken they will release a plague that devours the flesh before it reduces one's body to ashes.  They have the power over rare metals; to bend them into any and every form.  Placing the weapons aligned with each other will form a sphere around the wielder and enable them to control souls.  One can retrieve a soul that has crossed over, push a soul into an inhabited or uninhabited body, or force a soul from a person's body.  A toll for wielding such a power will be taken from their life, perhaps more than just energy, sometimes years are taken from one's life or part of themselves that cannot be replaced, such as a memory or a skill. The higher the attempt the harder the toll.  The weapons human abilities are slow to develop but they each have the power to learn abilities from their wielders like the other weapons.  Currently SEALED

Equilibrium (Endora) -  An amethyst marble sphere with control of sixteen silver, smaller spheres. Wielding this weapon might prove difficult with so many spheres to control.  One must have a strong will and metal stability to control this and keep the spheres from hitting themselves.  It is better used as a defensive weapon due to the fact that it will require and put less of a demand on a person's mind.  The wielder will have to cup their hand around the amethyst sphere but never touch it.  If one was to touch the amethyst sphere all balance within their physical and mental person would be permanently corrupted.  Once the wielder has control of the amethyst sphere the other sixteen silver spheres will form a protective barrier around the wielder.  The barrier feeds on chaotic energy and magic.  The weapon has control over equalizing an attack, but if the amethyst sphere ever grows large enough to consume the sixteen smaller spheres all balance within twenty miles of the sphere will cease to exist.  Mastering human abilities will be learned with time and practice and developing more of its own powers will also follow its progress in time.  Currently SEALED

Soundless Death (Aeon and Kilk) - Two identical swords are the third weapons to be created by the weapons themselves.  These swords have blades that are no bigger than needles but as strong as steel.  The purpose of such a thin blade is to keep their opponents from realizing that they have indeed been stabbed till it's too late.  It's it also easy to stab with these weapons and cause no fatal injuries to your opponent. Currently harbored by: JALEN

 

Tired of the weapons' reign and their proven succession in creating others of their kind, the entity Alzena created this weapon to battle against the weapons that have been created.  Though it's power is great, it will not protect it's wielder without the previously created Jems of Omara.  Without the protection of the jems or some higher power than that of the jems, the wielder who uses this weapon to seal the others will surely loose his life. 

Binder (Glenstorm) A heavy weapon made of silver which has the power to bind and seal the other weapons within itself.  The center of this weapon detaches from the rest to form a lance.  The wielder will then insert his hand into the empty spot in the center of the weapon to keep it elevated.  The weapons weighs twice as much as a normal man so great strength, skill and control is needed to use this weapon.  Similar to the previous weapons, this one has the ability to think for itself but it cannot act on it's own.  This was the only stipulation that Alzena could put on the weapon to keep it from becoming like the others.  Glenstorm has the ability to learn and acquire all power that the previous weapons have learned, combine the powers and triple its force.  By using this power the wielder will be able to overcome the other weapons, disarm them as they should and then seal them within the two spheres at the end of Glenstorm.  If necessary the wielder will be able to claim the souls of the current holders of the weapons. This weapon can only be given to the wielder if they summon the entity Alzena from her dwelling and only then at a price.  Currently UNOWNED

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